RULES OF PLAY
Section 1: Duration of Game
A. Regulation play shall continue until the winning team scores 11 points. There is no “win by 2” rule.
B. When the first team reaches 6 points, the teams shall change baskets.
Section 2: Timeouts
A. Teams are allowed two timeouts per game.
B. Timeouts will last 60 seconds.
C. In order to call a timeout, the team must have possession of the ball.
D. Timeouts can be called by verbally calling “Timeout” or by making the timeout symbol with hands.
E. Both players and coaches are permitted to call timeout.
F. After a timeout, teams shall have the opportunity to insert a substitute player.
G. Timeouts may be called at any point to readjust the hoop.
a. There are unlimited timeouts for hoop adjustments.
b. Timeouts for hoop adjustments shall be no more than 10 seconds.
Section 3: Scoring
A. A field goal shall be counted as successful if it passes through the circle of the rim and through the net.
a. If the ball does not pass through the net, there is no score.
B. A successful field goal can be accomplished by either a shot, layup, or dunk.
a. For safety purposes, as well as for the functionality of the Uball set,
players are not allowed to hang on the rim, especially after dunks.
b. If a player hangs on the rim after a dunk, the basket will be disallowed
and possession will be awarded to the opposing team.
C. Players may not use the rim, pole, or backboard to raise themselves while
a. These actions will result in a turnover.
D. Each successful field goal counts as 1 point.
E. Field goals may be shot from anywhere, including behind the basket.
Section 4: Gameplay
A. Players may take two steps, then must either pass or shoot.
a. Dribbling does NOT permit a player to take more steps.
b. If a player takes more than 2 steps, a travel is called and results in a turnover
B. There are no out of bounds areas.
a. If the ball leaves the immediate playing field, players must keep playing and retrieve the ball.
b. If the ball enters the substitute players’ area or coaches area, play will continue unless the substitute players or coaches interfere with game play. If the interference is unintentional, then play will stop. In that instance, the team with possession shall receive a check-in to resume play. If interference is intentional, the interfering team shall receive a technical foul. If the technical foul is on the offensive team, then possession shall be granted to defensive team. If the technical foul is on the defensive team, possession shall remain with the offensive team.
C. If a player passes or shoots the ball and it does not hit the rim, backboard, or another player, then that player is not allowed to be the first person to touch the ball.
a. If that player is the first to touch the ball, it is a turnover.
D. A player is permitted to throw the ball at the backboard and retouch the ball without it first being touched by an opposing player. For example, a player can throw the ball off of the backboard like an alley-oop shot, re-catch it and complete a slam dunk.
E. In order to benefit the flow of the game, zone defense is prohibited. Players must play man-to-man defense at all times.
F. A held ball shall be called when players on both teams have a firm grasp of the ball, and there is a risk of injury.
a. When a held ball is called, the two players involved will have a jump ball in the same spot where the call was made.
G. Players may set screens on defenders under the following conditions:
a. The screener is motionless at the point of impact; and
b. The screen is set in a non-threatening manner to the defender
H. If the screener’s feet are not set or are in any way moving at the point of impact, a moving pick will be called and will result in a turnover.
I. If a player should drop or fumble the ball, it is not a turnover, but rather becomes a loose ball.
J. Players may be physical when the ball is loose. Slight pushing or hip checks are permitted but any excessive or flagrant contact will result in a personal foul and possession for the team that was fouled.
K. Players may use their feet to push the ball forward or pass to a teammate.
a. Any excessive kicking that is done with the intent to kick someone rather than the ball will result in the opposing team receiving possession.
L. There are no backcourt violations. The ball can travel from both ends of the playing court/field at any time without any restrictions.
M. Players are permitted to play behind the basket, including for purposes of shooting rebounding, passing, or defending.
N. Players are prohibited from grabbing the pole while in play.
EXCEPTION: Players may touch the pole when the hoop needs to be readjusted.
Section 6: Basket Interference - Goaltending
A. Players may not block or contact a shot if it is in its downward ascent towards the rim.
B. Players may not reach through the bottom of the rim to block any shots.
C. Players may not block a shot that has contacted the backboard and is proceeding towards the hoop, regardless of whether the ball is in the process of ascending or descending.
D. Players may not hit the rim or backboard while a shot is proceeding towards the rim causing the rim to vibrate, which may otherwise cause an unnatural bounce.
E. Players are allowed to block a shot against the backboard as long as the hand of the defender makes contact with the ball either before or as the ball contacts the backboard.
F. Once the ball strikes the rim, any player can play the ball (i.e. swat it away or tap it in), even if the ball is within the cylinder of the hoop.